Intermediate
Computer Graphics & Multimedia
Q55 / 100
What does "back-face culling" achieve during 3D rendering?
Correct! Well done.
Incorrect.
The correct answer is B) It improves performance by skipping polygons whose faces point away from the camera
B
Correct Answer
It improves performance by skipping polygons whose faces point away from the camera
Explanation
Back-face culling skips polygons whose normals face away from the viewer, since they would be hidden anyway — saving rendering time without affecting the final image.
Progress
55/100