Intermediate Computer Graphics & Multimedia
Q55 / 100

What does "back-face culling" achieve during 3D rendering?

Correct! Well done.

Incorrect.

The correct answer is B) It improves performance by skipping polygons whose faces point away from the camera

B

Correct Answer

It improves performance by skipping polygons whose faces point away from the camera

Explanation

Back-face culling skips polygons whose normals face away from the viewer, since they would be hidden anyway — saving rendering time without affecting the final image.

Progress
55/100