Intermediate Computer Graphics & Multimedia
Q45 / 100

What is the main role of "z-buffering" (depth buffering) during rendering?

Correct! Well done.

Incorrect.

The correct answer is B) To track the closest depth value at each pixel so the correct surface is shown

B

Correct Answer

To track the closest depth value at each pixel so the correct surface is shown

Explanation

A z-buffer records the depth of the nearest surface rendered so far at each pixel, ensuring closer surfaces correctly occlude those farther away.

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