Intermediate
Computer Graphics & Multimedia
Q45 / 100
What is the main role of "z-buffering" (depth buffering) during rendering?
Correct! Well done.
Incorrect.
The correct answer is B) To track the closest depth value at each pixel so the correct surface is shown
B
Correct Answer
To track the closest depth value at each pixel so the correct surface is shown
Explanation
A z-buffer records the depth of the nearest surface rendered so far at each pixel, ensuring closer surfaces correctly occlude those farther away.
Progress
45/100