Intermediate Computer Graphics & Multimedia
Q46 / 100

How does "Gouraud shading" compute the appearance of a polygon's surface?

Correct! Well done.

Incorrect.

The correct answer is C) It computes lighting at each vertex, then linearly interpolates those colors across the surface

C

Correct Answer

It computes lighting at each vertex, then linearly interpolates those colors across the surface

Explanation

Gouraud shading calculates lighting only at vertices and interpolates the resulting colors across the polygon — faster, but less precise than per-pixel shading.

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