Beginner Computer Graphics & Multimedia
Q12 / 100

What is the primary purpose of "texture mapping" in 3D graphics?

Correct! Well done.

Incorrect.

The correct answer is D) To apply a 2D image onto the surface of a 3D model for visual detail

D

Correct Answer

To apply a 2D image onto the surface of a 3D model for visual detail

Explanation

Texture mapping wraps a 2D image (texture) onto a 3D surface, adding visual detail without increasing geometric complexity.

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