Beginner
Computer Graphics & Multimedia
Q12 / 100
What is the primary purpose of "texture mapping" in 3D graphics?
Correct! Well done.
Incorrect.
The correct answer is D) To apply a 2D image onto the surface of a 3D model for visual detail
D
Correct Answer
To apply a 2D image onto the surface of a 3D model for visual detail
Explanation
Texture mapping wraps a 2D image (texture) onto a 3D surface, adding visual detail without increasing geometric complexity.
Progress
12/100